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Old Mar 20, 2009, 03:12 AM // 03:12   #61
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haha I was there...it was a Yeti....i should have stayed there longer..
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Old Mar 20, 2009, 09:48 AM // 09:48   #62
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Mission 1: Grind you butt off for some money in hope to get noticed, then get ignored

Mission 2: Buy an everlasting tonic to grief other players in hope to get noticed

Mission 3: Buy another game after getting banned for girefing. Hey, at least support DID notice you.
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Old Mar 20, 2009, 10:07 AM // 10:07   #63
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Quote:
Originally Posted by Skyy High View Post
Dude, Regina posted in this very thread. She's been posting fairly actively since she got the job. Just because she prefers to talk to us here, rather than scream over 100 questions being lobbed at her at once in dist 1 LA or Kamadan, doesn't make her "inactive".
/agreed, do people forget that Regina is actually a person? some seriously rotten things said about her on here. Anet should get the ign's of them from guru and perma ban them ingame. Nobody deserves to be abused by prepubesent teens for doing their job.

On Topic: /agree that sounds should be removed from tonics and fair play on Gaile for coming on and sorting it out.
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Old Mar 20, 2009, 10:13 AM // 10:13   #64
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I find it pretty poor that Gaile actually did this as opposed to doing what smart people do; ignore it.

Here's a suggestion, if there are so many people complaining about it, remove the sound. Seriously, don't ban people for it, just REMOVE it. You think small bans will prevent users from spamming the tonic? Ha!

Stop doing everything the bad way ANet. Remove. The. Sound.


Incidentally, I find the Yeti tonic thing hilarious, so if it were up to me I'd up the volume of the sound 500% and make it more obnoxious.
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Old Mar 20, 2009, 10:25 AM // 10:25   #65
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It was a Customer Support issue, rather than a Community issue, so it's pretty straight forward why Gaile dealt with it as opposed to Regina.

That said, I don't really think she had much place being back in-game playing mother goose. I doubt that had much or any impact on the problem, and was probably just an excuse for her to relive her old job. The issue should have just been forwarded on to design and dealt with swiftly there, through removing the sound or adjusting it's range, whatever.

I agree completely with fenix that you don't deal with large scale abuse by issuing the odd ban and slapping some wrists. You nip it in the bud quickly and quietly.
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Old Mar 20, 2009, 10:26 AM // 10:26   #66
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i was there. Also reported it.



Response (GM A***P****) 03/19/2009 03:26 PM
Hello,

I reviewed the game logs of this incident and confirmed a violation. The player’s account has been suspended for disruptive behavior.

Thank you for submitting your report and helping keep Guild Wars a fun and safe place to play.
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Old Mar 20, 2009, 01:34 PM // 13:34   #67
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ive never had a reply from a gm when ive sent reports
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Old Mar 20, 2009, 02:05 PM // 14:05   #68
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Quote:
Originally Posted by fenix View Post
I find it pretty poor that Gaile actually did this as opposed to doing what smart people do; ignore it.

Here's a suggestion, if there are so many people complaining about it, remove the sound. Seriously, don't ban people for it, just REMOVE it. You think small bans will prevent users from spamming the tonic? Ha!

Stop doing everything the bad way ANet. Remove. The. Sound.

Incidentally, I find the Yeti tonic thing hilarious, so if it were up to me I'd up the volume of the sound 500% and make it more obnoxious.
Why should people who are just trying to enjoy themselves and play the game be punished? Yes, you can call them "care bears", but I don't see why they should suffer because of a few people who are bored and want to annoy others.

I agree banning them is a step to far, but this kind of behaviour shouldn't be acceptable. I personally always play my own music over the game, but others shouldn't need to mute their volume and the sound file shouldn't need to be removed. Hopefully the temp bans will be enough to teach them a lesson.

Quote:
Originally Posted by Stop The Storm View Post
ive never had a reply from a gm when ive sent reports
I imagine it happened here due to the amount of tickets being sent. If it was happening in a large district for hours at a time, I imagine a lot of people got pretty annoyed.

Last edited by WinterSnowblind; Mar 20, 2009 at 02:08 PM // 14:08..
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Old Mar 20, 2009, 04:00 PM // 16:00   #69
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Quote:
Originally Posted by WinterSnowblind View Post
I agree banning them is a step to far, but this kind of behaviour shouldn't be acceptable. I personally always play my own music over the game, but others shouldn't need to mute their volume and the sound file shouldn't need to be removed. Hopefully the temp bans will be enough to teach them a lesson.
Don't forget that the player in question was actually 'botting' for hours on end, a few hours a day for several days. Banning is entirely appropriate for botting.

Last edited by Gli; Mar 20, 2009 at 04:03 PM // 16:03..
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Old Mar 20, 2009, 04:18 PM // 16:18   #70
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Maybe a better way to deal with this would be to make ZKeys and tonics untradeable so only PvPers could get the tonics.

For the record, that was a joke. I like some of the weapons I've gotten out of the chest.
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Old Mar 20, 2009, 05:57 PM // 17:57   #71
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Quote:
Originally Posted by fenix View Post
Here's a suggestion, if there are so many people complaining about it, remove the sound. Seriously, don't ban people for it, just REMOVE it.
^ this

can you imagine what it would be like if minipet sounds were enabled in outposts? *shudders* no reason to allow the tonic sound spam to continue.
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Old Mar 20, 2009, 06:09 PM // 18:09   #72
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I think the only everlasting tonic that didn't made any noises was the Asura?
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Old Mar 20, 2009, 06:09 PM // 18:09   #73
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I agree, remove the sounds of those tonics...

And then, look for other ways to keep your game interesting.
I'm sorry, but tonics don't add any value to my game experience.
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Old Mar 20, 2009, 06:39 PM // 18:39   #74
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I think banning was appropriate as it was a direct and blatant act of annoy people and they know it. Humans must be punished for their acts of unkindness. Look what they do to people who mistreat animals. They fine em and put em in jail. Just look at Michael Vick. Getting punished teaches people lessons, getting banned teaches them respect for others. I'm all for capital punishment an all that also.
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Old Mar 20, 2009, 10:52 PM // 22:52   #75
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This is stupid. you shouldnt get banned for using a emote/sound. if people are that botherd by it anet should just remove the sound and spoil it for the rest of us.
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Old Mar 21, 2009, 12:13 AM // 00:13   #76
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I don't really see how anyone can object to people being banned for running some kind of macro that triggers a few times per second for hours at a time while they're afk. You can get banned for doing that even if it doesn't trigger an annyoing sound, non-stop.
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Old Mar 21, 2009, 10:35 AM // 10:35   #77
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From what I heard in town. A bunch of guild members from one particular guild started to complain about it to Gaile. They were all REALLY REALLY annoyed and pissed off by it. She then had to step in to find out what was going on.

My own music over Guild Wars music. >_> I had my sound off for over 3 years now. And yes... Anet should remove the sounds from tonics.

The tonics that came out after the yeti didn't make much noise. :<
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Old Mar 21, 2009, 11:55 AM // 11:55   #78
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only one thing comes to my mind about this: hoo-ra! and lol @ failNet
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Old Mar 21, 2009, 12:54 PM // 12:54   #79
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Quote:
Originally Posted by JonnieBoi05 View Post
only one thing comes to my mind about this: hoo-ra! and lol @ failNet
For how long did they ban you?
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Old Mar 21, 2009, 08:54 PM // 20:54   #80
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Generally, I believe this issue is ANet's short-sighted, but well-intentioned fault. Give a willing 12 year old something which can be used to purposely annoy people and guess what, a griefer is born. ANet should never have opened this door. But now that they have, and it truly annoys many people, they need to close it.

I can see banning people to get the message across that (any) methodical griefing won't be tolerated. I suspect being griefed wasn't what most people bought GW for. But really, ANet simply needs to modify Tonic sound impacts. A toggle switch in the Options menu, and some notice about the new option, would allow people with Tonics to hear their sounds and give blessed peace to those who do not want to hear it. Everyone's happy, except the griefers. ANet, If this is too difficult to code, then simply remove the sounds and next time consider the impact your 'nice touch' might have.

I, for one, appreciate Gaile's efforts to gently address the issue with her visit. But kind warnings aren't likely to be successful on this.

My .02
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